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How to copyright software
How to Copyright Software Sanely
If you're wondering how to copyright software the good news is you've probably already done it. At least you have if you have ever written software. Most people however get confused over exactly what having a copyright for their software means and this is the trickier question to answer. First of all, thinking it isn't going to do it and you can't really copyright the things you think.
Second, only those things that can be seen (when it comes to software) can be copyrighted. If you want to protect the abstract, look into patents. Otherwise if it is original, fixed, and tangible you can copyright it. Essentially you already know how to copyright software if you've put it into a finished form. Once you've written the source code the copyright belongs to you.
Copyrighting software doesn't offer the protection that many people hope it will. The idea of the software and anything about the finished product that wasn't available in a tangible (visible) form isn't protected by the copyright. In fact the only thing that is undeniably protected by copyright when it comes to software is the source code. The question you should be asking is now how to copyright software, it is how to patent your software and that requires a much more involved and prolonged explanation.
To obtain a patent for your software you must apply for a patent in each country that offers patents for software and in which you wish to have the protection a patent can offer. I warned you this was much trickier than how to copyright software. Then it gets trickier still. There is no universal legal definition of what a software patent is so each country that offers patents also has a different definition for what is protected by that patent as well as for why a patent will be granted. If you want to add to the confusion a little more while wondering how to copyright software, also consider the fact that your software may be given a patent in one of the countries where you applied and none of the others.
Of course, if this is not enough fun for you, you can try to deal with the red tape involved in dealing with multiple governments in order to resolve any issues or disputes that may have arisen from the result of the software patents you hold. If you've forgotten the original question it was: how to copyright software? I told you that one was much easier.
The main thing you need to do if you're going for international patents (which can secure a profitable future for you and your business) is to get a really good patent lawyer and have him walk you through and hold your hand for the entire process. In fact, I would say that's probably the best advice you can get. Patents are complicated and when you're not exactly sure of what you're doing, whom you need to talk to, and what the next step is you stand to waste a lot of time while taking a bigger risk. It is much easier to deal with how to copyright software on your own than it is to work out the complicated world of software patents.
If this is your first time designing your own software you have every right to be nervous and excited and scared to death at the same time. Remember lawyers went to school much longer than you in order to know what to do in this situation so you should not be expected to know how to copyright software when you've never done it before.
Yes, Freebies are Real! If you tell someone that something is free, they immediately start looking for the catch. After all, the words of wisdom ?there is no such thing as a free lunch? have usually been proven true for people time and again throughout life, and so a healthy cynicism towards free stuff usually springs up with good reason. If you are one of these skeptical types, however, you may be missing out on some really great stuff. The truth is that you CAN get free things that are really and truly free, and yes, actually worth having. You just have to know where to look. OK, here is where the caveat comes in. The definition of ?free? often depends on the definition of ?cost.? As any economist can tell you, cost really doesn?t only come down to how much money you have to hand over to get something. There are additional costs, like inconvenience and time spent doing something. And true, some freebies have these ?non monetary? kinds of costs associated with them. You have to balance all of the costs with the value of the free stuff you are getting and decide if it is worth it to you. The two biggest costs associated with freebies? Time and convenience are at the top of the list. Time is a big factor in many free offers. Companies want a bit of your time in exchange for their free products. Indeed, some companies literally want hours of your time. Have you ever taken advantage of one of those ?free weekend vacation? offers in which you received free accommodation in a beach house or condo for a weekend in exchange for suffering through a long presentation and intense sales pitch? For some people, they can handle the presentation and have no qualms about refusing to buy anything and the free vacation more than makes up for it. Other people would rather pay any price to avoid having to listen to one of these spiels. So, while these weekends are freebies, for some people, they cost too much. More often, a company wants your time in a less obvious way ? they want you to spend time filling out forms. These forms may simply be your name, address and email address, or they may be very lengthy, quizzing you about buying habits and the like. The reason the companies want you to do these forms is often for market research, and they are more than happy to give you a freebie in exchange for this. Many people find the time spent filling out these forms will worth it to get a great free product. Convenience is the other cost involved with many freebies. Time and convenience go hand in hand in some cases ? after all, it may not be especially convenient to fill out form after form simply because it is time consuming, but convenience takes another hit from freebies in the form of spam email. Often, signing up for a freebie can land you on a spam email list, and for some people, getting tons of spam is so inconvenient that they would rather pay full price. The truth about all of these costs of freebies is that the freebie is in the eye of the beholder. You have to decide what you are willing to put up with in order to get a free product. Once you know the limits to your freebie costs, than you can cash in on some really great products that don?t cost you a dime. When you spend five minutes filling out a form and get rewarded with a free DVD player that you have been wanting, you will realize that there are free things out there to be had.
Some Beginner Tips for Writing a Book (writing a book) Before you begin your book writing adventure, you must research your idea and see if it will fly. Who is going to read it? Who are you trying to appeal to with your words? You must have a general idea of who your intended audience will be. Check out other books. Is there a book already published that resembles your book? What will make your book unique from theirs? If there are similar books already out there, what is going to make your book different and make people want to buy it? If you are still reading, then it is safe to assume that you have your idea under control and are ready to more on in writing a book. Decide on a schedule that is best for you, one that you will be able to stick to. It will be very frustrating to you if have unrealistic expectations and then are unable to stick to them. Your schedule should begin before your research and carry through to the book being ready for publication. Make a detailed outline with the main plot, events leading to that plot, and explicit detail about the characters. By having more information about the character you will be able to become them as you are writing. By having background on them, even if it is irrelevant to the story, it may help while choosing their actions, dialogue, and feelings through out the book. An outline is also a good reference point to come back to double check your timelines and details. You may want to turn of you editing software for your first draft. While writing a book the first draft is when you begin meshing the plot, the characters, and everything together. Grammar, spelling, and punctuation can be fixed later. Remember books do not necessarily have to be written front to back. By writing different chapters or events it may be easier for you to come back and connect them later. Sometimes having the words on the paper and reading will make it easier to fill in the blanks. You are on a role and rough draft is finished. Now is the time to read it. When writing a book reading the rough draft will allow you to make sure that there are no errors in the timeline, that plots link with the characters, and that it all makes sense and flows together. Once you have accomplished that turn your editing software back on. It is time to fix your grammar, spelling, and punctuation mistakes. Now put you book aside. Let it sit for about two weeks or so before you pick it up again. This will give your mind time to be clear and fresh. Now read the book again. Does it still flow and make sense? Do you need to add something or change it? Now is the time. Choose someone to proofread your book for you. If at all possible you should hire a professional editor to do this. But if you cannot ask a colleague or maybe someone else you know with a writing or English background. While giving professional advice they will also be able to offer you and unbiased opinion. They will be able to see if there is a jump in the timeline you didn?t notice or if you had a character in the beginning and they just disappeared. The last thing to do while writing a book is creating the final draft. The final draft should be error free. This is your last chance to change anything before it goes to the publisher. Now is when all that time you spent writing a book comes together to make its trip to publication.